Computational Art Using Processing

Instructor: Dee Chapman
Description: Students in this introductory computing class will use Processing to generate 2D digital art, exploring the joy of using mathematics to define shapes, curves, relationships, color, and animations to create artistic expressions.  Through developing their understanding of color, shape, composition, relationships, perspective, texture, light, and animation, students will create multiple artistic pieces which demonstrate an understanding of these principles.  No prior programming experience is assumed.

Check out prior Processing work from Griffin students here: